I'm trying to build a project in VS2015 for Xbox One using the UWP on Xbox program. I've gotten basically everything working but the controller. I've used a Wireless Xbox One controller plugged in via micro-usb on Local Machine (desktop), which works in the Unity preview, but not after building to UWP. Wired Xbox360 controller works on Local Machine after building, however, so the UWP app is receiving some sort of input. Same goes for building Standalone: Xbox360 controller works fine, microusb Wireless Xbox One isn't detected. Is there some reason why the controller would work in the Unity preview but not after building for UWP via VS2015? I've tried searching around for hours and can't find anything about this.