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XBOX Creators Club and Unity UWP - Companion App Possible?

Discussion in 'Windows' started by TheLorax2, Aug 24, 2021.

  1. TheLorax2

    TheLorax2

    Joined:
    Nov 1, 2013
    Posts:
    3
    Is it possible using XBOX Dev Mode and Unity UWP to create an application that runs on the XBOX, but also can communicate with a companion application running on a tablet? Just starting my search to see if there is some form of communication/commands available to allow this at this level (Creators Club) or might this be an ID@XBOX only feature?

    Thanks!

    TheLorax
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,628
    Would that companion application be made by you? You can use most standard networking protocols on UWP that you can use on Windows.
     
  3. TheLorax2

    TheLorax2

    Joined:
    Nov 1, 2013
    Posts:
    3
    Yes, it would be an app I'm creating. I know online multiplayer is a no go at the Creators Club level, but I didn't know about local networking, so just checking. I've got some vacation later this week that I can start working on it. I'll post progress/questions here.

    Thanks for the quick reply!

    TheLorax
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,628
    To be clear, you cannot use "Xbox Live Multiplayer services" for Xbox Creators Program. I don't think they forbid doing multiplayer using any third party networking services or by rolling your own.