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Xbox A button always resets view - how to stop?

Discussion in 'AR/VR (XR) Discussion' started by tbr, Jun 17, 2016.

  1. tbr

    tbr

    Joined:
    Oct 23, 2015
    Posts:
    10
    I've just upgraded to Unity 5.3.5 and the new runtime using the Setup App from Oculus (I assume runtime 1.4?)

    I've tweaked one of my apps to work again after the gaze cursor broke (thanks guys) and now I've come across a problem when running the app. Everytime I press the A key on the xbox controller it resets the view! I don't want this I want this to be the select button that selects things on my canvas's in the Unity scene, this happens in Unity, or in a build, whether running the DK2 or the CV1.

    This must be a simple fix, a checkbox or something somewhere to stop this happening that I simply can't find?

    Can anyone point me in the right direction?
     
  2. tbr

    tbr

    Joined:
    Oct 23, 2015
    Posts:
    10
    Apparently the right direction is that I'm a little bit stupid, I had a reset view script running but the button to activate the reset had been changed, I assume it occured when updating the project to 5.3.5!

    So people double check your scripts before you go online asking for help! :)