Hello, Recently, I am trying to send my app to Windows Store as x86 and ARM structure. Each time that I sent the application to Windows Store, ARM is passing the Technical compliance test. However, x86 is failing this test. Each of my apps are compiled in release profile and when I am running my tests for my x86 application, it is passing the WACK 3.0 test. My application type is C# Direct-X 11 as I have chosen from Unity 3d. Am I doing something wrong? Before I could send another application but since WACK 3.0 came, I couldn't send any application to Windows Store from Unity 3d as x86. My Unity 3d version is also 4.2.1 latest cycle. Any ideas?