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Question X, Y, and Z upper and lower limits on joints

Discussion in 'Physics' started by Reahreic, Jan 19, 2022.

  1. Reahreic

    Reahreic

    Joined:
    Mar 23, 2011
    Posts:
    254
    I need the ability to set both upper and lower limits for all 3 axis of a joint to unique asymmetrical values. After much fighting with the physics system, it appears to me that this is only possible with the X axis. That is unless, I parent 3 empty Go's each rotated so that their local X axis aligns with the top level parent's forward, up, and right.

    Why is this, surely it's not uncommon to need a spherical physics joint (ball-and-socket) with unique upper and lower rotational limits for each axis?

    EG:
    //Pitch
    minX: -30°
    maxX: 175°

    //Yaw
    minY: -90°
    maxY: 120°

    //Roll
    minZ: -60°
    maxZ: 45°

    How am I supposed to address/achieve this behavior?

    If I need to code my own joint, how do I get it to play well with physics RigidBody Forces or torques.
     
    Last edited: Jan 19, 2022