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www.InfinityPBR.com - Metal Ghost Knight - Now Available!

Discussion in 'Assets and Asset Store' started by infinitypbr, Oct 16, 2019.

  1. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    2,918
    Sign Up @ InfinityPBR.com and Get Your First Pack for $35!

    Texture Customization | Mesh Morphing | Source Files

    Unity Asset Store
    https://www.assetstore.unity3d.com/en/#!/content/131782

    InfinityPBR.com
    https://www.InfinityPBR.com/?pack=tinKnights

    This metal ghost knight character is a big, tin can of evil, with a giant sword and a shield. Character has some modular wardrobe, and is fully equipped for mesh morphing via blend shapes, so you can create a variety of looks.

    Particles are include and some cool scripting for a "head pop off" during the "Got Hit" animation, with the head being replaced by a gush of blue magic fire.

    Texture Customization
    Take control of the models, and make them match your project. Use the included Substance Painter source files to create custom textures in minutes, exported to work with Unity using a single click. Works with HDRP and non-HDRP projects!

    Of course if you don't have any interest in creating your own textures, I often ship my packs with multiple texture options that are ready to be used out of the box. If you sign up at InfinityPBR.com there may be more downloads availalbe for free.


    Mesh Morphing
    Blend Shapes give you the power to change the physical mesh of the model, often creating characters that look very different from the default. Our editor script will expose specific Blend Shapes in the Inspector, with sliders to change the values. You can even code the changes. That means your players can customize the mesh of their character, or spawned enemies can be given random values so each is different from the next.



    Animations
    Realistic animations are important. I don't know about you, but when I swing a bat real hard, my whole body moves. So if a character swings their sword, I think their whole body should move too. The world they live in may be fantasy, but we work to make sure that the perceived physics of the animations are realistic and highly detailed, including facial & wardrobe animation when possible.

    • Attack1
    • Attack2
    • Attack3
    • Cast1
    • Cast2
    • Death
    • Got Hit
    • Idle
    • Idle Break (loop)
    • Taunt
    • Walk
    • Walk Backward


    Source Files

    Animation Rig | Substance Painter
    The Animation Rig is provided in, usually, Maya or 3DS Max format, and can be used to create new animantions that better suit your project.

    Whenever possible, Substance Painter project files are included so those who know the program can drastically re-texture the models. In some cases, re-textureing may be more difficult due to limitations in Painter or because the original texture was not created in Painter.

    Please note: Source Files do not give you license to share or sell the animations or textures you create. If you're a highly skilled artist and interesetd in sharing or selling your work to the InfinityPBR community as add-on packages, please contact me.

    YouTube Videos


    Demo of the demo scene!
    About Infinity PBR
    I made a 30+ hour RPG using all Asset Store artwork. Without the Asset Store, that would have been impossible, and I am forever grateful for the artists who published their work. But I wanted more. I wanted more than just a few texture types. I wanted audio specific to the animations -- and I wanted animations that were realistic. I wanted the ability to change the look of my creatures, and dress my characters in a variety of clothing. And I wanted all of that wardrobe to be itself customizable. I wanted high quality PBR mateirials.

    Infinty PBR includes work from over a dozen artists, each specializing in their specific area.
    My goal is to provide you with packages that are more than what you've ever been exposed to before. Concept Art to help you market your work, Mesh Morphing & Texture Customization to keep things exciting in your game while also helping differentiate your game from others who use the same Asset Store packs. Animations & Sound Effects that feel real and bring characters to life. Music that can be adapted to fit the mood of your game, your scene, and your players.

    If you think what I'm doing is valuable, I urge you to subscribe to all of my work. You can sign up at InfinityPBR.com, and you can choose to get all new characters for just $30, the day they're released. You'll also get to vote on what we work on next, and even add your own ideas to the vote list. You get a huge discount, often over 50%, and I get a budget to work with. If enough of you sign up, I'll not only be able to continue making more character & environment packs, but I'll be able to contract with more high quality artists to produce everything faster, add more animations, more wardrobe and all that. Thank you for your support!


    Unity Asset Store
    https://www.assetstore.unity3d.com/en/#!/content/131782

    InfinityPBR.com
    https://www.InfinityPBR.com/?pack=tinKnights
    Sign Up @ InfinityPBR.com and Get Your First Pack for $35!
     

    Attached Files:

    Last edited: Oct 25, 2019
  2. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    2,918
  3. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    2,918
    Metal Ghost Knight is now available! It's an intro price of just $25, as I've had a bunch of new releases, and I don't want to overload the subscribers with back to back releases. The Half-Orcs will be out soon, maybe within days.

    Check it out here: http://www.infinitypbr.com/#tinKnights
     
  4. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    2,918