Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

WebGL WWW connection time out errors

Discussion in '5.1 Beta' started by PhilAllcock, May 21, 2015.

  1. PhilAllcock

    PhilAllcock

    Joined:
    Sep 3, 2013
    Posts:
    27
    Hi,

    Since the update from 5.0.1 to the 5.1 beta, we have started to see connection time out errors (roughly 50% of the time) when loading our levels from asset bundles. We are unable to reproduce the issue in a build that was created with 5.0.1. Does anyone have any advice for this issue?

    Thanks
     

    Attached Files:

  2. jonas-echterhoff

    jonas-echterhoff

    Unity Technologies

    Joined:
    Aug 18, 2005
    Posts:
    1,666
    Hmm, this is interesting. We did add some error handling to 5.1 which was not there in 5.0 - which includes this timeout error. Though, I would expect that the problem would be the same in 5.0, and we were just not reporting it properly. Now, otoh, if this error handling is actually causing things to fail which worked before, that is clearly a bug. Do you have a bug report with a repro case on this?
     
  3. PhilAllcock

    PhilAllcock

    Joined:
    Sep 3, 2013
    Posts:
    27
    Yeah, it doesn't seem that we were getting the error in 5.0 as our levels were loading correctly without any errors. I created a bug report yesterday (699748).