Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. The 2023.1 beta is now available for testing. To find out what's new, have a look at our 2023.1 feature highlights.
    Dismiss Notice

WSA10 Error when Running

Discussion in '5.4 Beta' started by sevensails, Jun 27, 2016.

  1. sevensails

    sevensails

    Joined:
    Aug 22, 2013
    Posts:
    483
    When I try to run a WSA10 Build on my PC my game crashs with this error:

    Code (csharp):
    1.  
    2. Resolution: Switching to 0 x 0 Fullscreen: True
    3. Resolution: ApplicationView::IsFullScreenMode = False
    4. Resolution: Entering fullscreen mode...
    5. Resolution: ApplicationView.TryEnterFullScreenMode returned false while entering fullscreen with size (0 x 0)
    6.  
    Any advice?
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,333
    Well, switching to 0 x 0 resolution doesn't sound ok, did you try to switch to this resolution? I am guessing Unity doesn't validate these values, so it tried to create a 0 sized buffer and then crashed.