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WSA10 Error when Running

Discussion in '5.4 Beta' started by sevensails, Jun 27, 2016.

  1. sevensails

    sevensails

    Joined:
    Aug 22, 2013
    Posts:
    483
    When I try to run a WSA10 Build on my PC my game crashs with this error:

    Code (csharp):
    1.  
    2. Resolution: Switching to 0 x 0 Fullscreen: True
    3. Resolution: ApplicationView::IsFullScreenMode = False
    4. Resolution: Entering fullscreen mode...
    5. Resolution: ApplicationView.TryEnterFullScreenMode returned false while entering fullscreen with size (0 x 0)
    6.  
    Any advice?
     
  2. Tomas1856

    Tomas1856

    Unity Technologies

    Joined:
    Sep 21, 2012
    Posts:
    3,919
    Well, switching to 0 x 0 resolution doesn't sound ok, did you try to switch to this resolution? I am guessing Unity doesn't validate these values, so it tried to create a 0 sized buffer and then crashed.