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wrongly pointed OverflowException that doesn't disrupt the script

Discussion in 'Scripting' started by NanoH, Oct 25, 2017.

  1. NanoH

    NanoH

    Joined:
    Jan 29, 2013
    Posts:
    20
    Hi there

    His have this error:

    It doesn't happen every time, and when I'm clicking on it through Unity to find where it should be, it gives me a line where there is only a bracket. If I try to add a few empty lines before the pointed method, it moves the pointed line like it seems to always point at a fixed point in the script file. I have tried to try catch the method, the whole script, but no matter what I do it doesn't catch anything.

    the error doesn't stop anything, it doesn't even seem to disrupt my mesh generation.

    My question is: What tools do I have to better find the underlying error? Is there any other method that I can use to track the exception?

    Thank you for passing by =)