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Feedback Wrong phrasing in profiler tooltip (step one frame)

Discussion in '2019.3 Beta' started by liortal, Sep 13, 2019.

  1. liortal

    liortal

    Joined:
    Oct 17, 2012
    Posts:
    3,562
    Probably not related to 2019.3, but still sounds a bit off:
    upload_2019-9-14_0-45-11.png
     
    alexeyzakharov likes this.
  2. alexeyzakharov

    alexeyzakharov

    Joined:
    Jul 2, 2014
    Posts:
    508
    Thank you for letting us know!
    Seems that the "next frame" button's region is a bit off. We'll look into it.
     
  3. liortal

    liortal

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    Oct 17, 2012
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    I meant that the phrasing is weird. Should be something like "step one frame"
     
    alexeyzakharov likes this.
  4. alexeyzakharov

    alexeyzakharov

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    Jul 2, 2014
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    Ah, thanks, clear now - without mouse cursor looked like the wrong tooltip :)
     
  5. MartinTilo

    MartinTilo

    Unity Technologies

    Joined:
    Aug 16, 2017
    Posts:
    2,460
    Hi Lior,
    Thanks for your feedback :)
    This tooltip is indeed not new to 2019.3 but I guess with more buttons being icons, more users might check the tooltips for initial context so now is as good a time as any to revisit them.
    As to the wording, I can sort of see where this wording might be off but I'd like to know what you're reading from the current tooltip vs what you'd expect it to be and what that would communicate.
    I'm wary of the wording "Step" as it might be confused with the "Step one frame" button that controls play mode. The frame control buttons in the Profiler only control which frame is currently getting displayed in the Profiler and don't actually affect the frames of the player (except for potentially putting Playmode into pause on selecting a different frame than the current).
    So to avoid ambiguity with the Play/Pause/Step buttons, I'd actually lean towards simplifying the tooltips here to: "Previous frame", "Next frame", "Current frame"

    would that be an acceptable solution?
     
  6. Peter77

    Peter77

    QA Jesus

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    Jun 12, 2013
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    That sounds good to me.