Good morning! I'm sorry if this has been asked before. The thing is that I'm using OnAudioFilterRead function to generate a stream of audio. So, despite of be using Speaker Mode = Stereo, the number of channels in OnAudioFilterRead is 1. As I understand, the number of channels should match the mode (2 in this case). The weird part is that this problem does not appear always. Usually the number of channels is 2. Sometimes I can fix it changing Speaker Mode to Mono and then back to Stereo, but other times I can't. I tested in Unity 2019.4.10f1 and 2019.4.15f1 with same result. Am I missing some configuration somewhere? Thank you!