Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Wrong BoxBoundsHandle documentation

Discussion in '2017.1 Beta' started by Metron, Jun 10, 2017.

  1. Metron

    Metron

    Joined:
    Aug 24, 2009
    Posts:
    1,137
    Hi,

    the BoxBoundsHandle documentation for 2017.1b states that the ControlIDHint is no longer needed. The given example code does not make usage of it.

    Trying to instantiate a BoxBoundsHandle without the ControlIDHint creates compiler error.

    BoxBoundsHandle bh = new BoxBoundsHandle();

    The above line does not compile. This is with 2017.1.0b7. I've checked the release notes for the more recent versions and there were no API changes to this regard.


    As a sidenode: It's not possible to submit a documentation bug. It's not necessary to submit a project and the bug reporter blocks any submit that is "too weak".