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Write HDRP shader affected by fog

Discussion in 'High Definition Render Pipeline' started by GeriB, Apr 28, 2022.

  1. GeriB

    GeriB

    Joined:
    Apr 26, 2017
    Posts:
    193
    I'm writing a shader for HDRP and I have no clue how to make it so that the Material gets affected by the Volume Fog.

    Any ideas?

    Thanks in advance :D
     
    Last edited: Apr 29, 2022