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Question wrapMode = None is not resetting on loopback

Discussion in 'Timeline' started by pablobandinopla, Jul 12, 2023.

  1. pablobandinopla


    Jul 2, 2021
    When a timeline with wrapMode set to None reaches the end, it loops back to time 0 and stays there. The problem is, it is not executing that frame. Is this intentional?

    Im currently doing this to get the result i want:
    Code (CSharp):
    1. timeline.time = 0;
    2. timeline.Evaluate();
    3. timeline.Stop();
    if i dont do that, after the end is reached and goes back to time 0, none of the elements moved in the timeline are resetted to the positions/rotations of frame 1...