Hi there, I'm upgrading a WP8 project from Unity 4.6 to Unity 5, and am getting some errors with a native plugin that I've written. I have changed the import settings on the two dll files to the correct platform setup and changed the placeholder path on the real dll, but am getting: ArgumentException: The Assembly UnityPlayer is referenced by MyPlugin ('Assets/Plugins/WP8/MyPlugin.dll'). But the dll is not allowed to be included or could not be found. Anyone got any ideas? I need to use UnityPlayer.UnityApp.BeginInvoke so can't just remove that section of code. Cheers!