A Diffuse material takes 3.6 seconds to load which seems huge. I have a simple material which uses a basic standard asset Diffuse shader. The attached texture is 256x128 is a 40KB PNG file. The texture is set to type: Texture, Wrap Mode: Repeat, Filter Mode: Bilinear, Aniso Level 1, Default Max Size 1024, Compressed (DXTI 21.4KB). Why would this small file take so long to load?