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Would you recommend p2p or dedicated server for a turn-based strategy game?

Discussion in 'Multiplayer' started by ssbbb, Dec 8, 2019.

  1. ssbbb

    ssbbb

    Joined:
    Jun 3, 2019
    Posts:
    14
    Hi there,

    I'm starting a new game with a concept similar to Worms Armageddon. Still doing my Multiplayer research and can't decide if I'd go with p2p or a dedicated server.

    From you experience, what would you do if you were in my shoes?

    My main concerns are salability and implementation time. I have 0 experience with networking, this will be my first multiplayer game.

    I'm aware with the very basic differences between the two architectures (in terms of cheating and latency), but haven't learned them in-depth.

    Thanks in advance!
     
  2. voncarp

    voncarp

    Joined:
    Jan 3, 2012
    Posts:
    187
    Go with Photon. Lots of support.

    https://www.photonengine.com

    P2P. Lots of headache. NAT, migration, skill
    Dedicated. Lots of headache. Server costs, location, time, skill.
     
    Joe-Censored likes this.