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Would someone be willing to help with x86 android testing?

Discussion in 'UGUI & TextMesh Pro' started by AgusB, Nov 11, 2014.

  1. AgusB


    Jun 20, 2013
    I have a Razr I with an intel atom, as far as I know, this device runs native x86 apps, and in order to run non x86 apps its has to use libhoudini which loses some performance.

    In the latest Unity 4.6 Beta (the Release Candidate 1), there is now support to compile x86 android apks.
    I don't have the latest unity Beta, since I'm not willing to work in 4.6 till the final version, and don't want to download such a huge file just to test this.

    So I need some help from any of you who would like to do it.

    I would need the x86 apk and the armv7 apk ( not the fat binary with both combined) of any unity project (a stress test or anything you'd like to test) and I'll install them and test them one at a time to see if there are significant performance differences