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Feature Request Would be great if the HDRP/Lit and StackLit could have a color correction for the albedo

Discussion in 'High Definition Render Pipeline' started by newguy123, Oct 27, 2021.

  1. newguy123

    newguy123

    Joined:
    Aug 22, 2018
    Posts:
    1,248
    I often get nice textures, but not exactly the color I want. Instead of modifying the albedo in PS and saving out different versions, would be great if we could just adjust the value directly in the HDRP/Lit shader. Make it lighter, darker, more constrasty etc. Currently you can sort of adjust the HUE, but that only gets you so far. Then you also want to make it lighter or darker.....

    I dont want to do this in Shader Graph because then I have to rebuild the entire HDRP/Lit shader in Shader Graph. That seems like re-inventing the wheel!