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Worldspace UGUI not visible in standalone build

Discussion in 'AR/VR (XR) Discussion' started by AngryMuppet, Jun 17, 2015.

  1. AngryMuppet

    AngryMuppet

    Joined:
    Mar 28, 2014
    Posts:
    34
    Hi,

    Not sure if anyone has any ideas on this - I've basically got this setup:

    - A UGUI canvas setup in worldspace tagged in the UI layer
    - An orthographic camera rendering just the UI layer
    - A main camera rendering the 3D scene in perspective
    - An overlay camera rendering some 3D overlay elements in perspective

    When I run the game in editor - all is good. I can see my UI in the editor and just to the left of the the eye on Oculus (DK1.) When I build a standalone PC version and run that there is no UI on either the desktop image or visible in the headset.

    Any ideas?
     
  2. AngryMuppet

    AngryMuppet

    Joined:
    Mar 28, 2014
    Posts:
    34
    Hmm... so I've created a new project, copied the scene across into it and now it seems to work as in editor... I can presume there must be some other mystery setting in the main project that is causing issues...
     
  3. AngryMuppet

    AngryMuppet

    Joined:
    Mar 28, 2014
    Posts:
    34
    ahem... nothing to see here... move along...