I'm making a moving object that should leave particles behind it as it moves. I've set the system to World, which causes it to leave the particles behind, but I haven't found a way for them to inherit the velocity of the VFX graph which is moving. Ideally it would inherit the velocity, but some drag would slow it down. I tried adding a block to inherit source velocity, but this doesn't seem to do anything. I'm starting with a default "Swarm Particle System", and I have a simple script to move the VFX Graph game object. Can anyone suggest an approach to having particles inherit the velocity of the system at the moment they're initialized?