Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

'world' Shuriken setting ignored when in Editor playback?

Discussion in 'Animation' started by Torbach78, Dec 18, 2013.

  1. Torbach78

    Torbach78

    Joined:
    Aug 10, 2013
    Posts:
    290
    I have Shuriken emitter offset inside a parent to get it to orbit
    The parent rotates with a 4.3 Animator component and Animation clip

    when I simulate and playback in Editor mode the animation emission ignores this "world" coordinate command and plays locally.

    only in game mode will it work as expected which slows asset creation/refinement process

    how can I get the emitters to emit in world space during animation playback in editor mode like it will in play mode?
    $editorPlayback.jpg