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World Machine to Unity 2018.4.10f1 Heightmap Import Issues

Discussion in 'World Building' started by MilkCarton, Dec 5, 2019.

  1. MilkCarton

    MilkCarton

    Joined:
    Feb 8, 2017
    Posts:
    1
    Hi,

    I'm currently having some issues with my heightmap import into Unity. The entire world turns VERY jagged and I've tried to change my settings and tried to import with different bit order (Windows/Mac) and nothing changes. What am I doing wrong? I've provided some screenshots below to hopefully make it a bit more clear.

    Unity Output


    RAW input from World Machine (PNG provided for illustrative purposes, but am importing using r16)


    My import settings into Unity

    Any help would be greatly appreciated, thanks!
     
  2. Deleted User

    Deleted User

    Guest

    that is an erosion flow map..try output/height map node instead, 16 bit raw, change file type name from .r16 to .raw.

    p-
     
    Last edited by a moderator: Dec 11, 2019