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Question World inside another world

Discussion in 'Shader Graph' started by Yggdrazyl, Jan 7, 2022.

  1. Yggdrazyl

    Yggdrazyl

    Joined:
    Jul 12, 2017
    Posts:
    16
    Hello !
    I am trying to get the following effect :
    A shader applied on a sphere makes it look like there is a different world inside. As in, no matter which angle you're looking from, the area of the screen covered by the sphere would show as an alternate world.
    Any input of where to start ?