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World contained in assetbundle's lighting looks different

Discussion in 'Asset Bundles' started by benaclejames, Jan 13, 2021.

  1. benaclejames

    benaclejames

    Joined:
    Jan 2, 2018
    Posts:
    2
    I'm trying to load a world from an assetbundle downloaded from the internet at runtime. Whenever I load the assetbundle in play mode or a packaged build, the shading of the world looks completely different. I'm not sure exactly what might be happening

    Asset Bundle loaded in Play Mode:


    The same scene in the project it was packaged from:


    Any help or info about areas I should take a closer look at would be much appreciated!

    EDIT:
    Turns out my color space was set to linear in the project the project the scene was packeged from whereas the project I was loading it was set to gamma
     
    Last edited: Jan 14, 2021