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Working with Unity: 2 QuadHD/4K monitors or 1 SuperWide Monitor?

Discussion in 'General Discussion' started by John3D, Nov 11, 2019.

  1. John3D

    John3D

    Joined:
    Mar 7, 2014
    Posts:
    441
    Hi everyone,

    Black Friday is around the corner and I want to upgrade my computer monitors setup.
    Right now I use 2 x Dell E2214H (21.5" display, 16:9 aspect ratio, FullHD 1920 x 1080 at 60 Hz)... nothing special.

    I make mobile games for Android and iOS for now and mainly work on a Windows laptop but it would be nice to be able to connect them to my Macbook Air too.

    I want something that has more screen real estate (QHD, 4K ?), is future proof, is availbale in the UK and has a good balance between cost and quality.

    What kind of monitors setup do you use please?

    The first choices after doing a little bit of research:
    1. 2 x Dell UltraSharp 27 Monitor: U2719D (27" display, 16:9 aspect ratio, QHD 2560 x 1440 at 60 Hz)
    2. 1 x Dell UltraSharp 38 Curved Monitor: U3818DW (38" display, 21:9 aspect ratio, WQHD+ 3840 x 1600 at 60 Hz)

    I'm open to suggestions regarding to brands, etc.

    Any thoughts/tips please?

    Thanks!
    Kind Regards,
    John
     
    Last edited: Nov 12, 2019
  2. Moonjump

    Moonjump

    Joined:
    Apr 15, 2010
    Posts:
    2,572
    I use a 27" 5K main screen (iMac) and 27" QHD secondary screen (which I have rotated to portrait). It works well for me. One advantage over a superwide is I can have "Maximise on Play" set, but still view information on the second monitor. although I rarely need to do that as I am mostly developing for portrait mobile games.

    But I am considering adding a third monitor for when I have lots of stuff open. I am looking at the AOC U2790PQU 4K monitor, which is £312 at Amazon (https://eu.aoc.com/en/monitors/u2790pqu). Beware when searching for info, there are other models with similar code numbers.

    I like having only the main screen on when I need it, but being able to expand on demand.