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Feedback Working with buttons, need help!

Discussion in 'Game Design' started by heff2013, Nov 7, 2019.

  1. heff2013

    heff2013

    Joined:
    Nov 1, 2019
    Posts:
    1
    Hi, my friends and I (Highschoolers taking college courses in trade school) are building our first game in unity and we are going to a SkillsUSA competition for it. We have only been working with C# for one year and having some help would be amazing. We have buttons for a start, options, credits, and exit menu (title screen). Our game is a paper Mario themed game, so lot of the art is cardboard, sticker, and paper. The title screen is a animation of a doodled curtain, both sides swing their designated way (left and right) when the start button is clicked. Except, when you click anywhere on the title screen it starts. How do I fix this?
     
  2. Serinx

    Serinx

    Joined:
    Mar 31, 2014
    Posts:
    537
    It depends on how your curtain swing animation is triggered. Is it a button click, a mouse down check in an update function? Which GameObject does the code live in?
    We might need to see some code and/or screenshots to help you with this one.