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Working with Assets in Editor and using AssetBundles - in ONE project

Discussion in 'Asset Bundles' started by AlyxVance, Mar 1, 2018.

  1. AlyxVance

    AlyxVance

    Joined:
    Jul 14, 2016
    Posts:
    2
    I make AssetBundles from Assets and work with it remotely.
    How can I continue support my project, work with Assets in Editor, but don't include Assets in build due to AssetBundle usage?
    As I understood, one of solutions is support two projects.
    The first - with Assets and AB(AssetBundles) for visualisation and modifying
    and the Second - with AB only for publishing.
    Can I operate with only one project and make builds without Assests from it?
     
  2. AlyxVance

    AlyxVance

    Joined:
    Jul 14, 2016
    Posts:
    2
    problem is solved. Assets will bee not included in build if we don't have directly links on theirs in the scene.
     
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