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Working on more responsive input (xbox input)

Discussion in 'Input System' started by kinguhdahood5, Feb 19, 2021.

  1. kinguhdahood5

    kinguhdahood5

    Joined:
    Dec 18, 2018
    Posts:
    84
    So, I've got everything setup relatively well for my character to be controlled. The issue I'm having is that there happens to be a delay, or no input read, every once in a while.

    The input setup is in an Update() function, all the buttons I'm using are being saved in bools (like so: bool aButton = Input.GetButton('fire1')). The values I've changed in the button setups:

    Gravity = 10000
    Dead = 0.001
    Sensitivity = 10000

    I'm not quite getting the response I want. what I'm looking for is an immediate response. Is there a way to get a more responsive input setup?