For me, by far the biggest pain point is, that everything is soo slow and downright painful to work with. I don't see that simple fact discussed enough in this thread, it's always super specific things, and they are all super valid, but: For me, none of this matters when the whole Editor Experience feels like wading through a swamp. I have just finished work on a 3+ year project, working daily with Unity for 8+ hours. I have become quite numb to it, but literally every single action, every click on every editor tab, every play-mode change, it's all just...laggy & unsatisfying. I was interested in Godot and started up their editor recently, it's a completely different experience. It's super responsive, got great "feel", and in general feels so much more mature than the Unity editor. How can this be? I mean, it's obvious that they're doing something better than Unity, but how can it be that a company that's so big can have an Editor experience that's so lacking, in 2021? Try it out for yourself, you will be amazed at the difference in responsiveness - it's like a breath of fresh air. And then there are the excruciatingly long compile & assembly reload times, for even the simplest scenes. It's just crazy that 2 days ago I installed the lastest version of Unity, loaded the 3D sample project (this alone takes several minutes), and even in this basically empty project, stuff is ultra slow. Compile/reload times take >3 seconds with basically no scripts. On my current project it takes me more than 20 seconds to go from a single line of code change -> actually playtesting the thing. I often find myself literally stopping work and browsing Reddit or stuff because my focus just slips. It is literally sucking away my fun of making games, and it's making me sad. And yes, I have done all the things & tricks I am supposed to do: Disable domain reload, uninstall all unnecessary packages, done the works. It's just not enough. There is all this big talk about runtime performance, and of course this is important, but what about Editor performance? This is where we, as devs, spend so much of our time, and it's not good. What is the solution to this? I am really disappointed in the current state of Unity, and I feel like we as a community are deserving a better engine. I really hope that all the things in the works will come to fruition, DOTS most of all, but I don't know how much longer I can wait for all that.