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Bug [Worker0] Attempting to get Camera relative temporary RenderTexture...

Discussion in 'Editor & General Support' started by VisualDima, May 29, 2022.

  1. VisualDima

    VisualDima

    Joined:
    May 21, 2020
    Posts:
    15
    After updating my URP project from 2020.3 (LTS) to 2021.3. (LTS) branch of Unity, I'm getting three errors in console output (in Editor mode), from time to time:

    [Worker0] Attempting to get Camera relative temporary RenderTexture (width || height <= 0) via a CommandBuffer in a Sriptable Render Pipeline.
    [Worker0] Trying to get RenderBuffer with invalid antiAliasing (must be at least 1)
    [Worker0] Trying to get RenderBuffer with invalid antiAliasing (must be at least 1)

    What it even means?