Search Unity

Workaround for Bug 100% Editor Crash with 2 or more monitor PC + Oculus

Discussion in 'AR/VR (XR) Discussion' started by hoesterey, Oct 10, 2015.

  1. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    Already opened a bug on this but if anyone runs into the issue there is a workaround. Using 0.7 SDK, 2XGTX970 sli disabled.

    Basically if the oculus and your primary monitor is plugged into card 1 and other any other monitors are plugged into card 2 you are fine.

    If you make one of the monitors plugged into card 2 "primary" the editor will crash 100% of the time when you try and play.

    To avoid the bug the monitor plugged into card 1 must be primary.

    Thanks.