Hello, I was hired to help develop a game. I'm an Interaction Design student and I have been learning Unity on the job. So far, things are going well but I have run into a problem that I don't know how to solve. The game is in Unity 3D. The player will be playing with a VR headset and handhelds. What I want the player to do is the following steps: 1. The player needs to pick up/grab a label from the wall 2. The player needs to walk over to an object while holding the label 3. The player needs to fit the label into the outline of a box 4. The program will then run a check... if the label is correct - the box outline turns GREEN, the label sticks and cannot be removed if the label is incorrect - the box outline turns RED, and the label does not stick, it goes back into the player's hand. After a minute, the box outline goes back to normal 5. The game continues until all of the labels have been correctly placed. Once done, I would like a pop-up window that says "Congratulations" or something. I didn't want to mess up the game I'm developing so I created a small dummy game to test what I want to do. I have a cube, a sphere, a cylinder, and a capsule. I want to create labels for each and go through the steps I outlined above. But I don't know how to create the labels, or the box outlines. Would I use UI and Canvas? Would I create cubes above each object as placeholders and create outlines from those? Where could I find example code that would help me with the checking function? Many thanks! I'm still very new at this.