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WMR Thumbstick press not detected

Discussion in 'Windows Mixed Reality' started by KingStarScream, Nov 3, 2019.

  1. KingStarScream

    KingStarScream

    Joined:
    Oct 28, 2019
    Posts:
    2
    Hello,

    I a new developer. I want to use WMR and map my input to the game using Input Manager in the Unity Editor. I followed the manual https://docs.unity3d.com/Manual/Windows-Mixed-Reality-Input.html

    every button is working fine (at least the ones I needed) except for the Thumbsticks Press. I tried every possible way that I know (joystick button 8, 8, 8th axis(joystick) (key and mouse, joystick axis) nothing is working.

    Please help.
    Emad Gashgari.
     
  2. jackpr

    jackpr

    Unity Technologies

    Joined:
    Jan 18, 2018
    Posts:
    30
    Hi there,

    Looks like our docs are incorrect. Sorry about that! Here are the correct mappings:
    - touchpad touch: buttons 16/17
    - touchpad press: buttons 8/9
    - thumbstick press: buttons 18/19

    I'll get that fixed.

    By the way, the Input Manager is being replaced by the new InputSystem. I encourage you to look into the new InputSystem package instead of learning Input Manager:
    - https://blogs.unity3d.com/2019/10/14/introducing-the-new-input-system/
    -
     
  3. jackpr

    jackpr

    Unity Technologies

    Joined:
    Jan 18, 2018
    Posts:
    30
    The docs have been updated. Fixed versions should publish next week.
     
  4. jackpr

    jackpr

    Unity Technologies

    Joined:
    Jan 18, 2018
    Posts:
    30
    I should mention: some of the mappings were switched around in 19.2 and 19.3 so that wmr mappings would match up with other platforms. The intention was to enable easy cross-platform input using the button and axis mappings.

    Make sure you check the documentation for the Unity version you are using for correct mappings, once they publish next week.