Search Unity

Resolved Wireless Oculus on build.

Discussion in 'VR' started by MartinSundt86, Mar 3, 2021.

  1. MartinSundt86

    MartinSundt86

    Joined:
    Sep 13, 2017
    Posts:
    14
    Hello.
    So we are creating a 3D “walkthrough” model for a client that they will use in a showroom. We got everything working with oculus link, but is it a workaround to do it wireless without building it directly for Oculus?
    It has to be a windows build, cause we have a free flight cam and some other features that are not meant for VR. We only activate VR when a button(UI or shortcut) is pressed.

    It’s obviously not going on steam or oculus store. Haven’t had oculus for long, so I don’t know it that well, that’s why I turn to you. Hopefully there is a way, as it gives a lot more freedom to the user.

    Thanks.
    Martin
     
  2. MartinSundt86

    MartinSundt86

    Joined:
    Sep 13, 2017
    Posts:
    14
    Fixed. After the latest Oculus quest updates.