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[WIP] Unity Open Source Pause Menu

Discussion in 'Works In Progress - Archive' started by Eric2241, Feb 17, 2016.

  1. Eric2241

    Eric2241

    Joined:
    Dec 2, 2012
    Posts:
    642
    Sounds good. If you need to ask questions, you can post it here, pm me, or email me.
     
  2. AndrewsParodys

    AndrewsParodys

    Joined:
    Apr 13, 2012
    Posts:
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    Hi, really love this Asset!

    As the guy from page 2 said, I'm using UFPS as well. I've fixed the Input issue before I found this thread, but I'm still having issues with the Terrain. I have 3 terrains in my scene, which is what I thought was causing the issue, but it still happens with just 1 terrain on scene. This only happens in game build, not in Editor for some reason. I dont have a issue with the terrain when the menu is disabled in Inspector.

    What's happening is the terrain glitches out and disppears on areas of the terrain but I cant seem to find a way to fix it. Picture attached. Please help!
     

    Attached Files:

  3. Eric2241

    Eric2241

    Joined:
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    642
    Hey! Thanks for giving it a shot! Off the top of my head, I think it might have to do with terrain LOD settings. If you disable that completely, it should go away.
     
  4. Eric2241

    Eric2241

    Joined:
    Dec 2, 2012
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    642