https://github.com/pjc0247/UniScript I'm working on script engine for my new game project. The game allows user to create their own stage just like rolobox. I don't have enough time to make a game creation tool, So planning to let users use Unity Editor. However, there're some limitation with previous script engines, * C# script cannot be run on iOS * other scripts can be run on iOS, but I have huge stuffs to do (binding & writing API doc for users) So my goal is * Running on iOS * Can execute all Unity's API except blocked by policy (API blacklist is supported by UniScript) * Some sandbox-like features such as timeout. This project is very early stage of dev, So may not be enough to use. Currently, I'm working on implementing more syntaxs and writing more and more tests. Thanks!!