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WIP: The Quantum Principle

Discussion in 'Works In Progress - Archive' started by Dottim, May 13, 2014.

  1. Dottim

    Dottim

    Joined:
    Nov 8, 2013
    Posts:
    34
    Hi guys, a while ago I posted a thread for my game, but last week I changed the scope of the game to something much MUCH more grand. The game is now similar to Battlestar Galactica in play style. So that's why I started a new thread!



    The biggest change so far is that there's now a Generation ship to defend, instead of a planet. Your Generation ship will now have to jump from point to point in the universe in search of a new homeplanet to colonize, trying to keep the population living inside of it and itself alive.

    In the new version, you'll be able to research upgrades and weapon systems for your Generation ship and fighters, corvettes, drones, etc.. Command multiple squadrons of ships in combat. Manage and collect a lot of new resource types and much much more!

    I'm really excited about the decision I made to change the game, it just is so much more grand than before.

    Other good news is that Desura has decided to publish my game! So that's really cool too :D

    I've been working hard on the new features and I'm really happy with the results so far, definitely check out the new trailer and screenshots!

    Trailer
    Screenshots
     
    Last edited: Jun 2, 2014
  2. Dottim

    Dottim

    Joined:
    Nov 8, 2013
    Posts:
    34
    Hello everybody!

    I'm still hard at work on my game, adding new features and improving it on a nearly daily basis.

    Here's the latest movie, offering another sneak peak at v0.003a


    In this movie you can see me sending out salvage drones to turn asteroids into smaller chunks and deliver them to the generation ship.
    Then suddenly I'm attacked by berzeker drones. After a quick and easy battle I spot another enemy on the new radar minimap.
    I take a large asteroid and use it as a makeshift shield as I slowly move towards a berzeker drone mothership! A difficult battle is finally won but I did lose most of my squadrons ...
     
  3. giftgaming

    giftgaming

    Joined:
    Jun 1, 2014
    Posts:
    3
    Congrats on the publishing offer! Looks like a cool game :)
     
  4. Dottim

    Dottim

    Joined:
    Nov 8, 2013
    Posts:
    34
    thanks man :)

    here's something I made today, jump drive warp sequence and the random system generator!
     
  5. GoGoGadget

    GoGoGadget

    Joined:
    Sep 23, 2013
    Posts:
    855
    Nice! I like the GUI design as well, in some space games it can be very easy to get confused with the UI, yours seems pretty self-explanatory, which is great.
     
  6. Dottim

    Dottim

    Joined:
    Nov 8, 2013
    Posts:
    34
    Thanks man! Creating a simple GUI was one of the main goals for my game, I'm glad I got it right :)