Search Unity

Assets [WIP] SkyRay - Next-gen dynamic sky & weather for Unity

Discussion in 'Works In Progress - Archive' started by PhobicGunner, May 23, 2017.

  1. PhobicGunner

    PhobicGunner

    Joined:
    Jun 28, 2011
    Posts:
    1,813
    I'm sorry! I've just had a lot of stuff going on lately! I promise I'll try and find the time to get these docs up and ready for publish, it's just been a little tough. But please bear with me, and I'm sorry for not having this done yet.
     
    Flurgle and mons00n like this.
  2. sjm-tech

    sjm-tech

    Joined:
    Sep 23, 2010
    Posts:
    734
    Hi PhobicGunner, any news?
    Would be great to see some progress!
     
    StaffanEk and one_one like this.
  3. djarcas

    djarcas

    Joined:
    Nov 15, 2012
    Posts:
    246
    *coughs quietly for a bump and an update*

    I'm seriously dying for a raymarch system for clouds that isn't a complete performance hog, and, pretty please, don't make me have to keep my current 'slapped together in an hour' cloud system any more.

     
  4. Zen_YS

    Zen_YS

    Joined:
    Dec 16, 2017
    Posts:
    1
    It's so sad that you're abandoned this project, there are no good alternative for Unity.
     
  5. Lesnikus5

    Lesnikus5

    Joined:
    May 20, 2016
    Posts:
    131
    I was very impressed by the opportunity to observe the thundercloud, which is gradually approaching, and then it is raining on the player! But how sad I am that the project has long been abandoned! This is exactly the weather system I was looking for. I hope you can get back to work and release this promising product!