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[WIP] Skyjumper - Android and iOS

Discussion in 'Works In Progress - Archive' started by Kelde, Jan 14, 2014.

  1. k3pp

    k3pp

    Joined:
    May 2, 2013
    Posts:
    23
    I have played till Forest16 so far and I have some impressions:
    - the level of polish is very high and the game is very fun... congratulations... every single detail in the animations, effects and sounds made a whole difference on the experience...
    but i have some personal toughts about some things that I think that should be improved:
    - I miss a direct in-game retry button.... since i just want to get every single objective done, every time i want to restart the level, i must pause, then retry... for me, the retry should be on some other location, just like rayman jungle run or rayman fiesta does...
    - the game became a little hardcore too soon... maybe slowdown the difficulty a little bit on the first batch of levels... but... hey! for me that worked... i continued to play...
    - the button to hook/unhook is a little bit small... maybe keep the visual size, but enlarge the collider for the touch.... sometimes i miss a hook because my finger doesn't get snapped auto-magically to the button...sorry! i don't have magical powers! hehehe
    - The music is nice, but after trying the same level so many times it became a little boring to hear the same part over and over again... i would love to have a randomized background music each try... just like rayman jungle run does....or simply continue to play the music from where it stopped on retry...

    well.. that's it... once again, congratulations for the great game... i really liked to play it!
     
  2. 1HpLeft

    1HpLeft

    Joined:
    Dec 13, 2012
    Posts:
    81
    First, we are really happy that you like the game (it mean a lot to us) .

    -You right about the retry button, we're gonna think about it for the next update.
    -About the difficulty, we are both gamer and like challenging game that why this game feel so hard( maybe it's a bit too hard ^^)
    -for the size of the hook button, on what device are you ? is it mobile or tab?
    -I'm not really good with music and doing randomized background music is something I need to investigate ( but probably for our next game)

    Thanks you for your positive feedback, releasing a game is a stressful thing and it help a lot ^^
     
  3. k3pp

    k3pp

    Joined:
    May 2, 2013
    Posts:
    23
    Hi! again, congratulations for your game!
    Just to clarify my points:
    - I'm on a smartphone... specifically, a Motorola "Moto E" (XT1025), one of the cheapest branded phones here on Brazil... (and that's why my english is so poor!) :) it have a 4.3" screen with 960x540 pixels...
    - About the music, what I'm thinking about randomization isn't the music composition, but to have more than one music and at each retry the game randomizes what music should be played during the gameplay.