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[WIP] Simple Localizer

Discussion in 'Works In Progress - Archive' started by Nik-Space, Mar 27, 2015.

  1. Nik-Space

    Nik-Space

    Joined:
    Mar 21, 2013
    Posts:
    4
    Good evening guys,

    Few months now I was working with multiple projects for mobile devices.
    And multi language interface is must for mobile games.

    I looked for a ready asset but most of them was really confusing, slow in applying them.
    And some of the work with XML or SQLite that is think is not a really good way to do that.

    So I made my own custom editor tool that helps me to add multiple languages in the game.
    Here is a video example that I translate Unity Samples: UI 3D Demo Scene in few minutes
    Please watch in HD:


    Until now it supports:
    -Multiple language : strings, audioclips, sprites, flags(sprite), country code.
    -It works on the new 4.6 UI and with old GUI strings.
    -UI Text can have different fonts and sizes in any language.
    -CSV Import/Export
    -Copy/Paste from any Excel like program. (example in the video)
    -Auto Assign custom script on all Text in Scene.
    -Scene Manager helps to check if all UI Text(etc.) in scene are properly assigned.
    -Edit multiple databases in a project.
    -Public methods for more dynamic use of the Scene Localizer
    -Databases are just Scriptable Objects. (Really faster to load that XML or SQLite)
    -Works with 4.6 and Unity 5.

    Here are few pictures from the editor tool.
    Link : http://nightstorm.gr/assetstore/simple_localizer/

    I have used in many project and I wandering if anyone else finds it useful and if I should submit it in Asset Store.
    What do you thing?
     
  2. DoTA_KAMIKADzE

    DoTA_KAMIKADzE

    Joined:
    Mar 31, 2015
    Posts:
    2
    Depends!
    If you're going to give it for free - then sure thing submit it if you're willing to do so.
    If not then compare it to rivals in term of speed/reliability/versatility and so on and make some sort of comparison table (I'm not going to buy it anyway as there are good enough free alternatives, but that's what I'd like to see from start if I'd going to).

    And yeah if it's free I'm definitely interested.
     
    theANMATOR2b likes this.