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Assets [WIP] Rucksack - Multiplayer Inventory System

Discussion in 'Works In Progress - Archive' started by jorisshh, Mar 29, 2018.

  1. Darrkbeast

    Darrkbeast

    Joined:
    Mar 26, 2013
    Posts:
    125
    Hi, the asset looks great, I have a few questions.

    I know it doesn't have crafting support but in regards to how its set up would you see that as something hard for someone with some programming knowledge?

    Also, is multiple storage containers feasible? I would imagine so since banking is possible but just want to check. My game is single player with player inventory and 3 to 4 storage chest.

    Last thing, how easy is it to save and load the inventories? Is it just a script call or is it more complicated. Again I would not be using the multiplayer features.
     
  2. digiross

    digiross

    Joined:
    Jun 29, 2012
    Posts:
    323
    The dev doesn't really respond in this thread which unfortunately makes the asset look abandoned. The last I heard he had a discord that he answers support questions.
     
  3. Darrkbeast

    Darrkbeast

    Joined:
    Mar 26, 2013
    Posts:
    125
    Oh cool, thanks for the info.
     
  4. SickaGames1

    SickaGames1

    Joined:
    Jan 15, 2018
    Posts:
    1,270
    Does anyone have the Rucksack integration for RFPS?