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Games [WIP][PC] Bridge Builder Racer

Discussion in 'Works In Progress' started by Xitech_, Feb 11, 2019.

  1. Xitech_

    Xitech_

    Joined:
    Feb 19, 2013
    Posts:
    104
    Hi everyone,

    I've been making my new PC games for the last couple of months, and I would love to hear your feedback.

    Current To-Do list
    *
    Add car sound logic
    * Add logic for the camera so you can't move outside play area
    * Add more levels (most important one)
    * Add different grid colors to make it easier to count
    * Make a playable demo
    * Balancing of the levels
    * Test test test

    What is Bridge Builder Racer? (TL;DR down below)
    In Brigde Builder Racer you'll have to get from point A to point B. It uses mechanics from the game Bridge Constructor, were you have to build your own bridge which uses physics to calculate if everything is possible. In Bridge Builder Racer, we skip the physics for the bridge and you'll get physics on your car, which you can control like the game Trails. Get crazy with you creations within your budget ;-)!

    Build Phase
    There are 2 phases in the game. The first phase being the build phase, were you'll have to build your bridge (again, without physics) within your budged. Each level has a different budged and challenging environment to beat. The controls are fairly easy; click from point to point to create your bridge, if you'd like you can also drag 'n drop, like so:

    hlOZYR0523.gif


    Race Phase
    After the build phase it's time to try and use your builded bridges to get from point A to B by controlling your car. The controls are fairly easy and work the same way like Trails (WASD, or arrow keys) like so:

    EjT63cK7i5.gif

    TL;DR:
    The game is heavily based on both Bridge Constructor together with Trails mechanics. You'll have to build the bridge from point A to point B and use your car to race over it. The bridge doesn't have any physics involved, so you can get crazy with your creations!

    Some levels:




    Thanks for checking it out, and again, I would love to hear some feedback! I'm planning on uploading a playable demo with a couple levels soon :)!
     
    Last edited: Feb 12, 2019