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[WIP] Minibuffer, an Emacs-like Developer Console for Unity

Discussion in 'Works In Progress - Archive' started by shanecelis, Jul 15, 2016.

  1. shanecelis

    shanecelis

    Joined:
    Mar 26, 2014
    Posts:
    22
    Hi all,

    I've been working on a new kind of developer console for Unity inspired by Emacs. I call it Minibuffer. You can see it in action below.



    Here's the code that's shown in the gif.



    You add commands using C# attributes. It has tab completion throughout including Unity builtin types like Material, Mesh, GameObject, and many more. I have a more detailed write up and video that you can check out if you're interested. Glancing at the #minibuffer hashtag can also be illuminating.

    If you're interested in trying out the beta, let me know on twitter @shanecelis or via email shane.celis@seawisphunter.com.

    Let me know what you think. Do you like it? Would you use it? It is Emacs inspired but that doesn't mean it's for Emacs users exclusively. You can also run commands with : in nod to vim-ers like so: