Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

WIP M.C. Esher/Monument Valley Pack

Discussion in 'Works In Progress - Archive' started by codebeans, May 11, 2015.

?

Would you like to see and buy a M.C. Escher pack (for the Ultimate Isometric Toolkit)?

  1. Yes

    63.6%
  2. No

    36.4%
  1. codebeans

    codebeans

    Joined:
    Apr 7, 2014
    Posts:
    79
    Hey folks,
    I am the developer of the Ultimate Isometric Toolkit.

    Now after watching how the mechanics of monument valley in a 3d enviorment were implemented.

    I thought why not implement this in an add-on/extension pack for my 2d Toolkit.
    It should include:
    - Additional Sprite Sheets
    - Sample Sceens
    - Documentation
    - finding adjacent Sprites
    - waypoint/movement system
    - Animations
    - Somewhat artistic, beautiful levels

    I got a working solution how to implement Paradox Worlds (e.g. penrose stairs http://en.wikipedia.org/wiki/Penrose_stairs and penrose triangle http://en.wikipedia.org/wiki/Penrose_triangle).

    So what do you think about such a package?
    Something you are interested in / would be willing to buy?

    And if you are interested, let me hear what you would expect from such an asset.
     
    Boleslofatas likes this.
  2. Boleslofatas

    Boleslofatas

    Joined:
    Aug 6, 2015
    Posts:
    1
    it would be a wonderfull addition, and would expand the capabilities of your toolkit greatly, maybe possibly even a game with isometric perspective but 360 degree camera rotation would be made possible...
     
  3. Comolokko

    Comolokko

    Joined:
    Jul 24, 2014
    Posts:
    28
    I would like to see Monument Valley's movement system with impossible triangle and some other examples