Search Unity

Games [WIP] - Gamma Museum - [Student Project]

Discussion in 'Works In Progress - Archive' started by DanySkk, Jan 14, 2019.

  1. DanySkk

    DanySkk

    Joined:
    Jan 13, 2019
    Posts:
    6
    Boceto.png

    Hi guys, for a while I've been working on my final master project. I want to share with all of you the idea I've been working these months.
    Well, to introduce, I'm working in a 3D art museum. The difference between a normal museum and mine; is that, my museum is a game (obviously). So, I can get out of what is established in the rules of physics and realism.
    I want to make a museum with own rules.


    Unfortunately, this is just an idea. Now im working on the modeling of the hall. I don't now if it will be possible or is just a crazy idea...

    For that reason, I ask you for feedback, I don't want to fall into despair.

    Even so, let's try.​
     
    Last edited: Jan 14, 2019
    aarnanz likes this.
  2. DanySkk

    DanySkk

    Joined:
    Jan 13, 2019
    Posts:
    6
    Basic model of the room, just beginning.

    ezgif.com-crop.gif
     
    aarnanz likes this.
  3. DanySkk

    DanySkk

    Joined:
    Jan 13, 2019
    Posts:
    6
    Already texturized. Movement is programmed too. Right click to camera zoom.
    Let's go to testing basic ilumination.

    ezgif.com-optimize.gif


    Furthermore I have been reading a book which has clarified my ideas:
    "Videojuegos y Mundos de Ficción" written by Antonio José Planells.

    Also I played "The Begginers Guide" a game made by Davey Wreden

    These are two juicy references for this project.
     
  4. DanySkk

    DanySkk

    Joined:
    Jan 13, 2019
    Posts:
    6
    I'm still working on the main room. Now it has different appearance: Horse.png Man.png Sculpture.png

    I will work on this room for a week more an then I will work in the different levels.