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Games [WIP] Feudal Alloy

Discussion in 'Works In Progress - Archive' started by evusak2, Sep 5, 2017.

  1. evusak2

    evusak2

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  2. evusak2

    evusak2

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  3. chinedunnadi21730

    chinedunnadi21730

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    God ....................... you guyz are extremely GOOD..................can you please tell me what software you guys put together in creating this awesome game because i will also like to do something like this............well i am still learning how to build a terrain....
     
  4. evusak2

    evusak2

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    Thank you. We use https://www.assetstore.unity3d.com/en/#!/content/11653 for terrain. It's extremely heplful for us.
    We draw in Photoshop and make animations in Spine.
     
  5. evusak2

    evusak2

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    DevLog #36

    Look what silly equipment combinations you can do in Feudal Alloy.

     
    landon912 and Xain like this.
  6. Xain

    Xain

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    Everything looks great, good job guys.
     
  7. evusak2

    evusak2

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    Thank you!
     
  8. evusak2

    evusak2

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    DevLog #37

    One of our fishbowl-powered enemies.

     
  9. evusak2

    evusak2

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    DevLog #38

    Added French localization

     
  10. evusak2

    evusak2

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  11. evusak2

    evusak2

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    Last edited: Dec 30, 2017
  12. evusak2

    evusak2

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    DevLog #41
    Do you like this completely redesigned inventory UI?

     
    landon912 and manpower13 like this.
  13. evusak2

    evusak2

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    DevLog #42

    Feudal Alloy's Demo Update
    Hi there,

    The most important thing is that we’re working on a short demo. It will be available In February 2018.

    Demo application: HERE (Google form)

    What we’ve been working on in the last few weeks:

    • Main character attack animation:


    • Main character run animation:


    • Inventory UI
    ( Before)



    (After)



    Thank you for your time.

    Team Attu Games wishes you Happy New Year!
     
  14. landon912

    landon912

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    New inventory looks great.
     
  15. evusak2

    evusak2

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    Thank you! Glad you like it.
     
  16. evusak2

    evusak2

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    DevLog #43

    Great news!
    Feudal Alloy is gonna be on Nintendo Switch :)
    FeudalAlloy.com

     
  17. evusak2

    evusak2

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    DevLog #44

    Just a little sneak peek of one of the enemies in Feudal Alloy.

     
  18. evusak2

    evusak2

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    DevLog #45
    A timelapse video of animating one of the bosses in Feudal Alloy

     
  19. evusak2

    evusak2

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    DevLog #46
    Making of Feudal Alloy's inventory

     
  20. evusak2

    evusak2

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    DevLog #47
    We're preparing our demo which is coming out next month.

     
  21. evusak2

    evusak2

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    DevLog #48
    Our robots can speak another language now - Polish

     
  22. evusak2

    evusak2

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    DevLog #49

    What do you think about our newly improved UI and robot overheating feature?
     
  23. evusak2

    evusak2

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  24. evusak2

    evusak2

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    DevLog #51

    What do you think about this new HUD in Feudal Alloy?
    There's the new one at the top and the old one at the bottom.

     
  25. evusak2

    evusak2

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    DevLog #52

    Another main character's look in Feudal Alloy
    FeudalAlloy.com

    ¨
     
  26. evusak2

    evusak2

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    DevLog #53

    Look how useful some granades can be for discovering secret areas in Feudal Alloy
    FeudalAlloy.com

     
    Xain likes this.
  27. evusak2

    evusak2

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    DevLog #54

    It's a short timelapse video of design and animation process of the new HUD UI for Feudal Alloy.

     
  28. evusak2

    evusak2

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    DevLog #55

    What would you do in this situation? We're testing new jumping enemies for Feudal Alloy
    http://FeudalAlloy.com

     
  29. evusak2

    evusak2

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  30. evusak2

    evusak2

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    DevLog #57

    A short sneak peek of different types of bombs in Feudal Alloy.
    You can hurt, burn, stun or freeze enemies with them.

     
  31. evusak2

    evusak2

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    DevLog #58

    Do you like how you can take care of that annoying jumping enemies with freezing grenades?
    http://FeudalAlloy.com

     
  32. evusak2

    evusak2

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  33. evusak2

    evusak2

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    DevLog #60

    Our robots can speak another language now - Brazilian Portuguese

     
  34. evusak2

    evusak2

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    DevLog #61

    Be careful! Hidden tunnels may hide treasures but dangerous foes as well.

     
  35. AndrewGrayGames

    AndrewGrayGames

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    When I see this, I can only say one thing:

    #FeelTheRenaissance
     
  36. evusak2

    evusak2

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    Thanks :D
     
    AndrewGrayGames likes this.
  37. evusak2

    evusak2

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    DevLog #62

    Another main character's look in Feudal Alloy

     
  38. evusak2

    evusak2

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    DevLog #63

    Our demo will be ready in a few days!

     
  39. evusak2

    evusak2

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  40. evusak2

    evusak2

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    DevLog #65

    Finishing our short demo. Look forward your feedback!
    Don't forget to sign up HERE

     
  41. evusak2

    evusak2

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    DevLog #66

    Our robots can speak another language now - Russian
    Check out the #steam page:
    Store.steampowered.com

    More languages coming soon!

     
  42. evusak2

    evusak2

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    DevLog #67

    Do you like this grumpy bomb foe in Feudal Alloy?
    FeudalAlloy.com

     
  43. evusak2

    evusak2

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    DevLog #68

    Behind the scenes of making level design in Feudal Alloy

     
  44. evusak2

    evusak2

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    DevLog #69

    How to use a new skill to discover secret areas in Feudal Alloy
    web
    twitter
    facebook

     
  45. evusak2

    evusak2

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    DevLog #70

    We've just added a remotely detonated bomb feature to Feudal Alloy. Now you can freeze even flying foes!

     
  46. evusak2

    evusak2

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  47. evusak2

    evusak2

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  48. evusak2

    evusak2

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    DevLog #73

    Do you like how our currently added fast travel system looks?
    twitter
    facebook

     
    Last edited: Mar 22, 2018
  49. evusak2

    evusak2

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    DevLog #74

    Do you have a bad sense of direction? Don't worry! We added a map to Feudal Alloy.

    Contact
    twitter
    facebook

     
  50. evusak2

    evusak2

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