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[WIP] Endless Roller

Discussion in 'Works In Progress - Archive' started by adzl, Aug 9, 2015.

  1. adzl

    adzl

    Joined:
    Dec 20, 2014
    Posts:
    13
    I am on my second Unity game, it is an endless runner style game but with a ball, so I'm calling it Endless Roller.
    It uses the same physics as my previous game Shuffa ball, but has a play area much, much wider.

    The graphics are really quickly done as I'm interested to see if this has potential.

    The ideas I have so far are that the hero is the Rhino who has to put out fires (which according to legend is what they do). To do that it has jump to land on on top of a ball of fire.

    I have a playable demo on Game Jolt
    http://gamejolt.com/games/shuffa-ball-endless-roller/80926

    I am also blogging the development
    http://shuffaball.blogspot.fr/2015/07/shuffa-ball-endless-roller.html


    To jump the ground needs to be deformed by sliding down, when released, it snaps back into place launching the ball into the air.


    Screen shot of playable demo in action