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Controller [WIP][DEMO] HA Car Vehicle System

Discussion in 'Tools In Progress' started by concretegames, Mar 5, 2021.

  1. concretegames

    concretegames

    Joined:
    Dec 2, 2016
    Posts:
    15
    Hello guys, my name is Alin, i'm from Romania, and i worked in the past 3 months on this project. I started with unity in 2013, loved it since then, but only had about 4-5 months to play with it, time in which i learned a little bit of js. I came back to Unity last year, around christmans, and since then I started to learn C#, and my goal was to make a close to reality vehicle controller. I have some years of experience with cars (real cars) and i will do my best to put this knowledge in C#, in order to improve this project.
    Waiting for suggestions!

    p.s. excuse my bad english, it is not the main language in Romania, i'm doing my best :)

    Here is a recording from my last build:


    and a playable DEMO build
    (esc to restart level, [q] to reset car rotation)
     
    Last edited: Mar 8, 2021
    Antypodish likes this.
  2. bobadi

    bobadi

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    Jan 3, 2019
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    593
    looks good
     
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  3. concretegames

    concretegames

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    Dec 2, 2016
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  4. Bonzotaz1

    Bonzotaz1

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    Apr 12, 2014
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    120
    Honestly this looks amazing! Great job
     
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  5. concretegames

    concretegames

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    Dec 2, 2016
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    Thank you man! Your feedback made me decide to work this night till 6 am, hehe!
     
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  6. concretegames

    concretegames

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    Dec 2, 2016
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    Hello guys, thanks for your attention! I've posted new video with my work in progress. As always, feedback is welcomed! If requested, i will post new demo build!

     
  7. bobadi

    bobadi

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    Jan 3, 2019
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    it's good that it can go extreme speeds, but the acceleration feels a bit too much sometimes .
    otherwise it's pretty good. the skidding / drift is very nice (I know it's hard to do, but you managed to do it very well)

    can it do donuts or burnout?
     
  8. concretegames

    concretegames

    Joined:
    Dec 2, 2016
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    I might exaggerated a bit with the acceleration, that s true. Yes, donuts - no problem, with burnouts - i'm still working on it.
    Thanks for the feedback!
     
  9. omarzonex

    omarzonex

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    Jan 16, 2012
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    158
    very cool drift
     
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  10. concretegames

    concretegames

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    Dec 2, 2016
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    Bonzotaz1 likes this.
  11. concretegames

    concretegames

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    Dec 2, 2016
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