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Games [WIP] Code Asylum - 3D Action RPG Beta Available Now

Discussion in 'Works In Progress - Archive' started by sowatnow, Sep 24, 2016.

  1. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
    Hello all,

    Code Asylum beta for android is live now. If anyone is interested in testing, please go to the following website for further instruction.

    Iphone beta will be released once android beta is done.

    Characters are powered by UMA.

    http://codeasylum.boards.net/thread/2/code-asylum-beta-release-announcement


    ——————————————————————————————————–


    THE GAME:


    The Kingdom of Avanga has for generations lived in peace with its neighbors, largely untouched by wars of conquest waged by the surrounding petty kingdoms and empires. Stout soldiers and a network of sturdy fortresses are the primary means to discourage invaders, however the lasting freedom of Avanga rests on its spiritual strength and the fierce determination of its people to live in accordance with their sacred beliefs.

    The most important dictum of the Avangan people is their belief in asylum and the harboring in safety of anyone who petitions for relief. The ages-old “Code of Asylum” applies even to enemies who beg for protection: their pleas for shelter must be recognized and honored.

    The second most important dictum of the Avangan people is the “Code of Revenge” that demands any mortal injury be repaid to the aggressor in pain, misery, and death a thousand times over. Adherence to this code has warned away larger kingdoms from risking an apocalyptic conflict.

    And what happens when the Code of Asylum conflicts with the Code of Revenge? How can the need to protect an enemy be reconciled with the need to destroy him? That will be your question to decide…

    ——————————————————————————————————–

    Imperial Fomalhaunt is the first nation in ages to launch a full-scale invasion of the Kingdom of Avanga. Fomalhaunt is led by the enigmatic Nexxus, a warlord of singular ambition and bloodthirsty temperament. He seeks to conquer the known world and remake its societies in his own ruthless and violent image.

    Nexxus has gathered other nations beneath his banner, inspiring their loyalty with a simple, grim threat: “You are either with us, or against us. Decide and live by the consequences of your fate.” For those nations that refuse to join, those consequences include utter annihilation. Now, only Avanga stands in the way of ultimate triumph… but for how much longer?

    ——————————————————————————————————–

    Gameplay Style:

    Dynamic and intuitive game controls
    Fierce and fast-paced combat lasting 10 minute or less
    Captivating single player campaign for training and testing your skills

    ——————————————————————————————————–
    Three Classes:

    Warrior Class
    A melee class that specialize in leading combat and taking the brunt of the damage in groups. Warrior wears heavy armors and can use sword, axe and mace.

    Archer

    Archer-type classes tend to be wise, hardy, cunning, and ranged damage dealers.

    Ranger is skilled in wilderness survival and sometimes “nature magic” or have a resistance to magic. Their preferred martial arts weapons leans towards practical-utility: archery and can use rifle aswell.

    Jadogar Class

    Jadogar is considered to be spellcaster who wield powerful spells, but are often physically weak as a trade-off. A Jadogar’s power is based on the arcane, fire and storm and can excel at mastering the elements and can crate a devastation at their will. Jadogar wear light armors and carry magic weapons and accessories.


    ----------------------------------------------------------------------
    World:

    Realistic Massively Large Open world ��with no loading screen, with 5 different types of terrains (desert, greenfield, desertcliff, snow hills and snow mountains)



    ----------------------------------------------------------------------
    Skills:

    More then 20 Unique Skills, Physical, Range and Magical.
    Minimum 4 unique skills to master per class






    You can find latest info here:

    Website: http://codeasylum.co

    Facebook: https://www.facebook.com/aszgame/

    Twitter: @OriginField

    IndieDB: http://www.moddb.com/games/code-asylum
     
    Last edited: Dec 10, 2017
    RavenOfCode likes this.
  2. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
    Attached below is a short video of warrior combat gameplay.

    The base character is a UMA avatar.

     
    Last edited: Sep 27, 2016
    RavenOfCode likes this.
  3. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
    Updated Icons and tweaked combat gameplay.

    For now I have enabled the ability to change classs (warrior, ranger, and mage) at runtime. The attached video shows how the combat looks at runtime.


     
    RavenOfCode likes this.
  4. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
    Hi guys,

    Just an update, I am planning to release an open beta on android pretty soon and then later on on Iphone.

    Attached below is a small teaser open beta trailer.

     
    Last edited: Aug 5, 2017
    RavenOfCode likes this.
  5. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
  6. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
  7. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309
  8. sowatnow

    sowatnow

    Joined:
    Jun 12, 2014
    Posts:
    309